This spring (2018) I attended the Choreographic Coding Lab (CCL) in Bratislava. The format offers unique opportunities of exchange and collaboration for digital media ‘code savvy’ artists who have an interest in translating aspects of choreography and dance into digital form and applying choreographic thinking to their own practice. Working with patterns in movement scores and structures through finding, generating and applying them with results ranging from prototypes for artworks to new plug-ins for working with dance related stuff.
The project I did during this workshop was focused on AR and 3D scanning. I wanted to put the dancers in a new context. I teamed up with several different dancers and 3D scanned them in different poses. Where would the user place the models if they where available in AR? The end result of the project turn out to be really playful. Running around and placing the dancers in different places and context was surprisingly fun.
In this project I had the technical role. I developed the project in Unity3D and 3D scanned the dancers.